![]() I haven't delved too deeply into this class myself, but this will be the next run I choose when I go for another playthrough.Īlong with the main storyline, People Can Fly littered the experience with branching quests, which are a direct avenue to get the best loot. This class is incredibly versatile as well, taking on the role of support with the ability to heal teammates with their powers while still outputting an intense amount of damage. This is a great class for those that love engineering specs because it harnesses technology in a meaningful way that rains ownage from the sky above. While not as durable as other classes, a Pyromancer's explosive arsenal makes them the perfect addition to any group taking on the world of Enoch. The firewall skill especially plows through enemies in a satisfying way, making the destruction caused an instant point of satisfaction. This is a medium-ranged class that specializes in AOE damage by wielding the destructive power of fire. The Pyromancer comes in as a close second in terms of my personal favorite classes. Devastators are strong, meaty, and can control gravity, which gives them a protective edge when in a group setting to draw fire and send enemies into the abyss. It's the tank of all tanks and the backbone of any group. ![]() ![]() It used to be the Pyromancer because fire pretty, but the Devastator matches my playstyle to the T. Have I mentioned Tricksters are cool as heck? Because they really, really are. Regarding the four classes themselves, Outriders provides a playstyle for every type of gamer, and that makes me excited to replay it to try out the different types of combat. I'm particularly interested in doing a full run with the Trickster, because the player needs to get up close and personal with mobility that the other classes don't have. The Trickster can also stop time. There are more strategic branches as well, taking on full defense, or a hybrid approach, all of which are streamlined in a way that doesn't feel overwhelming or had me second-guessing if I've made a wrong choice. I love going full-on Leeroy Jenkins in games, so the Pyromancer and Devastator classes are my favorites, and I specialized each by choosing the more offensive branching skills. The four classes each have three branches to hone their combat style. The skill tree draws obvious inspiration from the Diablo franchise, but there are other influences in there as well, such as Path of Exile. Leveling up in Outriders is satisfying and constructed in a way that is easy to manage. The intermittent scenes of normalcy add a layer of depth that enriches the game. The characters feel wildly different from each other, with some offering a return of innocence to this world and others showing off the brutal reality of what it’s like to stay on top when the rest of the planet wants you dead. The fast-paced, action-packed moments convey the need to keep moving, and those moments are made even starker thanks to calm-before-the-storm story sequences that introduce the characters along the way. The true start of the game kicks in soon after and goes all-in on the fight-or-flight instinct. This is the sequence that players of the demo will be intimately familiar with, especially the chaos that follows. Outriders first opens up with a cutscene showing the characters arrive on a new planet called Enoch, brimming with promise and reprieve from an unforgiving war. That action coincides with a tale that rests within sci-fi fantasy but holds a modicum of truth regarding human instincts and how we react when there is nothing left to lose and everything to lose at the same time. The experience is macabre it has a dark narrative that centers on survival, the ability to adapt, and the journey to proving you're the biggest badass on the playground. That storyline is more immersive than I expected, and while it takes a little bit to pick up, it eventually becomes a cacophony of in-your-face action. I love shooters and RPGs, and the setup of Outriders amalgamates these genres. ![]() This game is chaos in the best possible way, evoking thoughts of games like Borderlands, Gears of War, and People Can Fly's other original title, Bulletstorm. Review codes for Outriders went out a day before launch, so I haven't been able to explore every nook and cranny of People Can Fly's cooperative shooter/RPG, but from what I have played, I can say I'm enjoying my time with it immensely.
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